
[BOXES]
box.0=%box_name.0%,-0.74,-0.77,1.08,0.72,0.71,3.14,33,34,35,36,37,38,39,40,53,54,55,56,57,58,59,60
box.1=%box_name.1%,-0.73,-0.78,-1.51,0.73,0.82,1.07,41,42,43,44,45,46,47,61,62,63,64,65,66
box.2=%box_name.2%,-0.34,0.13,-1.29,0.34,0.95,-0.6
box.3=%box_name.3%,-4.98,-0.59,-1.59,-0.74,-0.2,0.52,17,18,19,20,21,22,23,24,25,26,27,28,97,98,99,100,101,102,103,104,105,106,107,108
box.4=%box_name.4%,-5.96,-0.53,-1.06,-5.01,-0.15,0.51,29,30,31,32,109,110,111,112
box.5=%box_name.5%,0.74,-0.63,-1.59,5,-0.23,0.55,1,2,3,4,5,6,7,8,9,10,11,12,81,82,83,84,85,86,87,88,89,90,91,92
box.6=%box_name.6%,5.03,-0.55,-1.06,6.01,-0.18,0.51,13,14,15,16,93,94,95,96
box.7=%box_name.7%,-0.65,-0.68,-4.59,0.63,0.87,-1.5,49,50,51,52,69,70,71,72
box.8=%box_name.8%,-0.4,-0.35,-6.56,0.37,0.75,-4.61,48,67,68,115,116,119,120
box.9=%box_name.9%,-2.25,0.4,-6.24,-0.41,0.58,-4.81,113,114
box.10=%box_name.10%,0.38,0.4,-6.24,2.23,0.58,-4.81,117,118
box.11=%box_name.11%,-0.1,0.76,-6.5,0.09,2.1,-5.07,73,74,75,76,77,78,79,80

[SYSTEMS]
system.0=%system_name.0%,471,0
system.1=%system_name.1%,235,2
system.2=%system_name.2%,353,3
system.3=%system_name.3%,117,7
system.4=%system_name.4%,88,8
system.5=%system_name.5%,29,9
system.6=%system_name.6%,117,10
system.7=%system_name.7%,471,18
system.8=%system_name.8%,29,19
system.9=%system_name.9%,88,20
system.10=%system_name.10%,88,22
system.11=%system_name.11%,471,23
system.12=%system_name.12%,156,15
system.13=%system_name.13%,235,24
system.14=%system_name.14%,147,25
system.15=%system_name.15%,29,26
system.16=%system_name.16%,176,27
system.17=%system_name.17%,176,28
system.18=%system_name.18%,147,29
system.19=%system_name.19%,471,30
system.20=%system_name.20%,156,12
system.21=%system_name.21%,235,31
system.22=%system_name.22%,147,32
system.23=%system_name.23%,29,33
system.24=%system_name.24%,176,34
system.25=%system_name.25%,176,35
system.26=%system_name.26%,147,36
system.27=%system_name.27%,471,37
system.28=%system_name.28%,471,38
system.29=%system_name.29%,235,41
system.30=%system_name.30%,176,39
system.31=%system_name.31%,176,40

[BOXMAPS.0]
; Box = Nose
boxmap.0=50,0
boxmap.1=5,2
boxmap.2=40,3
boxmap.3=5,7

[BOXMAPS.1]
; Box = Fuselage
boxmap.0=15,8
boxmap.1=5,9
boxmap.2=25,10
boxmap.3=40,18
boxmap.4=5,19
boxmap.5=5,20
boxmap.6=5,22

[BOXMAPS.2]
; Box = Pilot
boxmap.0=100,8

[BOXMAPS.3]
; Box = Port Wing
boxmap.0=40,23
boxmap.1=10,24
boxmap.2=15,25
boxmap.3=5,26
boxmap.4=10,27
boxmap.5=10,28
boxmap.6=10,29

[BOXMAPS.4]
; Box = Port Wing Tip
boxmap.0=100,28

[BOXMAPS.5]
; Box = Starboard Wing
boxmap.0=40,30
boxmap.1=10,31
boxmap.2=15,32
boxmap.3=5,33
boxmap.4=10,34
boxmap.5=10,35
boxmap.6=10,36

[BOXMAPS.6]
; Box = Starboard Wing Tip
boxmap.0=100,35

[BOXMAPS.7]
; Box = Tail (forward)
boxmap.0=5,19
boxmap.1=5,22
boxmap.2=90,37

[BOXMAPS.8]
; Box = Tail (aft)
boxmap.0=5,19
boxmap.1=5,22
boxmap.2=90,38

[BOXMAPS.9]
; Box = Port Elevator
boxmap.0=100,39

[BOXMAPS.10]
; Box = Starboard Elevator
boxmap.0=100,40

[BOXMAPS.11]
; Box = Rudder
boxmap.0=100,41

[EFFECTS.0]
; System = Nose Structure
Location = -0.007,0.003,1.615
effect.0=10,LIBRARY,,
effect.1=30,LIBRARY,fx_engfire_s,
effect.2=60,LIBRARY,fx_engfire_m,
effect.3=95,LIBRARY,fx_airexpl_l,
effect.4=100,BREAK,6,

[EFFECTS.1]
; System = Oil Reservoir
effect.0=10,LIBRARY,,
effect.1=30,LIBRARY,fx_oilleak_m,
effect.2=60,LIBRARY,fx_wingfire,
effect.3=95,LIBRARY,fx_airexpl_m,
effect.4=100,BREAK,,

[EFFECTS.2]
; System = Engine
Location = -0.616,0.168,1.109
effect.0=10,LIBRARY,,
effect.1=30,LIBRARY,fx_engfire_m,
effect.2=60,LIBRARY,fx_engfire_l,
effect.3=95,LIBRARY,fx_airexpl_m,
effect.4=100,BREAK,7,

[EFFECTS.3]
; System = Hydraulics Reservoir
effect.0=10,LIBRARY,,
effect.1=60,LIBRARY,fx_intsmoke,
effect.2=95,LIBRARY,fx_airexpl_m,
effect.3=100,BREAK,,

[EFFECTS.4]
; System = Pilot
effect.0=95,LIBRARY,,
effect.1=100,DEATH,,

[EFFECTS.5]
; System = Radio
effect.0=95,LIBRARY,,
effect.1=100,BREAK,,

[EFFECTS.6]
; System = Center Fuel Tank
Location = -0.021,-0.757,-0.348
effect.0=10,LIBRARY,,
effect.1=60,LIBRARY,fx_gastank_l,
effect.2=95,LIBRARY,fx_airexpl_s,
effect.3=100,BOMB,,

[EFFECTS.7]
; System = Fuselage Structure
effect.0=10,LIBRARY,,
effect.1=30,LIBRARY,fx_engfire_s,
effect.2=60,LIBRARY,fx_engfire_m,
effect.3=95,LIBRARY,fx_airexpl_l,
effect.4=100,BREAK,,

[EFFECTS.8]
; System = Rudder Cntrl Cable
effect.0=95,LIBRARY,,
effect.1=100,BREAK,,

[EFFECTS.9]
; System = Bomb Release
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,

[EFFECTS.10]
; System = Elevator Cntrl Cable
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,

[EFFECTS.11]
; System = Port Wing Structure
Location = -0.799,-0.511,-0.406
effect.0=10,LIBRARY,,
effect.1=30,LIBRARY,fx_intsmoke,
effect.2=60,LIBRARY,fx_wingfire,
effect.3=95,LIBRARY,fx_airexpl_s,
effect.4=100,BREAK,1,

[EFFECTS.12]
; System = Port Fuel Tank
Location = -2.192,-0.33,-0.264
effect.0=10,LIBRARY,fx_fuelleak_s,
effect.1=60,LIBRARY,fx_gastank_m,
effect.2=95,LIBRARY,fx_airexpl_l,
effect.3=100,BOMB,,
effect.4=30,LIBRARY,fx_fuelleak_s,
effect.5=60,LIBRARY,fx_gastank_l,
effect.6=95,LIBRARY,fx_airexpl_s,
effect.7=100,BOMB,,

[EFFECTS.13]
; System = Port Guns
effect.0=50,LIBRARY,,
effect.1=100,BREAK,,

[EFFECTS.14]
; System = Port Flap
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,

[EFFECTS.15]
; System = Port Ail. Cntrl Cable
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,

[EFFECTS.16]
; System = Port Gear
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,

[EFFECTS.17]
; System = Port Wing Tip Structure
Location = -5.037,0.017,-0.053
effect.0=10,LIBRARY,,
effect.1=30,LIBRARY,fx_wingfire,
effect.2=60,LIBRARY,fx_engfire_m,
effect.3=95,LIBRARY,fx_airexpl_m,
effect.4=100,BREAK,4,

[EFFECTS.18]
; System = Port Aileron
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,

[EFFECTS.19]
; System = Starboard Wing Structure
Location = 0.587,-0.511,-0.406
effect.0=10,LIBRARY,,
effect.1=30,LIBRARY,fx_engfire_s,
effect.2=60,LIBRARY,fx_wingfire,
effect.3=95,LIBRARY,fx_airexpl_s,
effect.4=100,BREAK,2,

[EFFECTS.20]
; System = Starboard Fuel Tank
Location = 2.195,-0.33,-0.264
effect.0=10,LIBRARY,fx_fuelleak_s,
effect.1=60,LIBRARY,fx_gastank_l,
effect.2=95,LIBRARY,fx_airexpl_l,
effect.3=100,BOMB,,
effect.4=10,LIBRARY,fx_fuelleak_s,
effect.5=60,LIBRARY,fx_gastank_s,
effect.6=95,LIBRARY,fx_airexpl_m,
effect.7=100,BOMB,,

[EFFECTS.21]
; System = Starboard Guns
effect.0=50,LIBRARY,,
effect.1=95,LIBRARY,fx_airexpl_l,
effect.2=100,BREAK,,

[EFFECTS.22]
; System = Starboard Flap
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,

[EFFECTS.23]
; System = Starboard Ail. Cntrl Cable
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,

[EFFECTS.24]
; System = Starboard Gear
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,

[EFFECTS.25]
; System = Starboard Wing Tip Structure
Location = 5.037,0.017,-0.053
effect.0=10,LIBRARY,,
effect.1=30,LIBRARY,fx_intsmoke,
effect.2=60,LIBRARY,fx_wingfire,
effect.3=95,LIBRARY,fx_airexpl_m,
effect.4=100,BREAK,5,

[EFFECTS.26]
; System = Starboard Aileron
effect.0=95,LIBRARY,fx_smkpuff_m,
effect.1=100,BREAK,,

[EFFECTS.27]
; System = Tail (fwd) Structure
effect.0=95,LIBRARY,fx_smkpuff_s,
effect.1=100,BREAK,,

[EFFECTS.28]
; System = Tail (rear) Structure
effect.0=10,LIBRARY,fx_smkpuff_s,
effect.1=30,LIBRARY,fx_intsmoke,
effect.2=40,LIBRARY,fx_wingfire,
effect.3=95,LIBRARY,fx_airexpl_s,
effect.4=100,BREAK,3,

[EFFECTS.29]
; System = Rudder
effect.0=95,LIBRARY,,
effect.1=100,BREAK,12,

[EFFECTS.30]
; System = Port Elevator
effect.0=95,LIBRARY,,
effect.1=100,BREAK,,

[EFFECTS.31]
; System = Starboard Elevator
effect.0=95,LIBRARY,,
effect.1=100,BREAK,,

[GUNSTATIONS]
; Port Guns
gunstation.0=0,24,1,0.08,870,2,0.01,274,2,70,1d1*18,1.95,-0.43,0,-0.33351,0,-0.40728,0,0,0,0,5.184
; Port Guns
gunstation.1=0,24,1,0.08,870,2,0.01,274,2,70,1d1*18,-1.95,-0.43,0,-0.33351,0,0.40728,0,0,0,0,5.184
; 
gunstation.2=3,21,8,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

[guns.0]
gun.0=281,-0.2,-0.01,0.66,0,0,1,281
gun.1=281,0,0,0.65,0,0,1,281
gun.2=281,0.2,0.01,0.64,0,0,1,281

[guns.1]
gun.0=281,0.2,0.01,0.66,0,0,1,281
gun.1=281,0,0,0.65,0,0,1,281
gun.2=281,-0.2,-0.01,0.64,0,0,1,281

[guns.2]
gun.0=1,0,0,0,0,0,0,0

[HARDPOINTS]
mount.0=0,-0.95,0.15
mount.1=0,-0.93,0.15
mount.2=0,-0.89,0
mount.3=0,-0.89,0

[PAYLOADS]
payload.0=%payload_name.0%
payload.1=%payload_name.1%
payload.2=%payload_name.2%

[PAYLOAD.0]
; Payload = Guns Only

[PAYLOAD.1]
; Payload = Guns and fuel
mount.2=wep_P40_pylon, 1, 1
mount.3=wep_P40_drop, 1, -1

[PAYLOAD.2]
; Payload = Guns and Bomb
mount.0=wep_pylon_ja_cl, 1, 1
mount.1=wep_us_500lb_gp, 1, -1

[MISC_DATA]
unit_family=1
category=1
allegiance=3
max_group_size=8
min_speed=240
cruise_speed=405
max_speed=590
min_alt=50
cruise_alt=5893
max_alt=8839
entered_service=11/1/40
crew=1

[STRINGS]
"box_name.0"=Nose
"box_name.1"=Fuselage
"box_name.2"=Pilot
"box_name.3"=Port Wing
"box_name.4"=Port Wing Tip
"box_name.5"=Starboard Wing
"box_name.6"=Starboard Wing Tip
"box_name.7"=Tail (forward)
"box_name.8"=Tail (aft)
"box_name.9"=Port Elevator
"box_name.10"=Starboard Elevator
"box_name.11"=Rudder
"system_name.0"=Nose Structure
"system_name.1"=Oil Reservoir
"system_name.2"=Engine
"system_name.3"=Hydraulics Reservoir
"system_name.4"=Pilot
"system_name.5"=Radio
"system_name.6"=Center Fuel Tank
"system_name.7"=Fuselage Structure
"system_name.8"=Rudder Cntrl Cable
"system_name.9"=Bomb Release
"system_name.10"=Elevator Cntrl Cable
"system_name.11"=Port Wing Structure
"system_name.12"=Port Fuel Tank
"system_name.13"=Port Guns
"system_name.14"=Port Flap
"system_name.15"=Port Ail. Cntrl Cable
"system_name.16"=Port Gear
"system_name.17"=Port Wing Tip Structure
"system_name.18"=Port Aileron
"system_name.19"=Starboard Wing Structure
"system_name.20"=Starboard Fuel Tank
"system_name.21"=Starboard Guns
"system_name.22"=Starboard Flap
"system_name.23"=Starboard Ail. Cntrl Cable
"system_name.24"=Starboard Gear
"system_name.25"=Starboard Wing Tip Structure
"system_name.26"=Starboard Aileron
"system_name.27"=Tail (fwd) Structure
"system_name.28"=Tail (rear) Structure
"system_name.29"=Rudder
"system_name.30"=Port Elevator
"system_name.31"=Starboard Elevator
"payload_name.0"=Guns Only
"payload_name.1"=Guns and fuel
"payload_name.2"=Guns and Bomb

; DPED Version 1.10
